weatherless...................67.03719% offense.......................46.52141% balance.......................20.75181% rain..........................18.06969% sun...........................17.08282% stall.........................16.72809% hyperoffense..................12.13636% voltturn...................... 7.00478% semistall..................... 3.86233% sunoffense.................... 3.07505% choice........................ 2.66375% multiweather.................. 2.56280% rainoffense................... 1.90875% monotype...................... 1.37455% rainstall..................... 0.91962% monofire...................... 0.52435% sand.......................... 0.36911% monoflying.................... 0.35773% monoice....................... 0.12996% monopsychic................... 0.12587% monofighting.................. 0.06606% monograss..................... 0.06399% monosteel..................... 0.06375% monodark...................... 0.02277% monowater..................... 0.01813% dragmag....................... 0.00586% hail.......................... 0.00411% monoelectric.................. 0.00193% monoghost..................... 0.00036% sandoffense................... 0.00026% monobug....................... 0.00001% mononormal.................... 0.00001% trickroom..................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.062) -2.0|# |## -1.5|####### |###### -1.0|############## |############################## -0.5|########### |########################### 0.0|########################### |######### +0.5|####### |######### +1.0|### |#### +1.5|################# |########## +2.0| |# +2.5| |#### more negative = more offensive, more positive = more stall one # = 0.53%