weatherless...................70.16085% offense.......................60.72836% balance.......................35.58331% rain..........................15.67740% hail.......................... 8.99982% trickroom..................... 7.55204% semistall..................... 3.68710% sand.......................... 3.66178% sun........................... 1.71470% tricksun...................... 0.32214% trickhail..................... 0.27497% multiweather.................. 0.21454% stall......................... 0.00123% voltturn...................... 0.00000% rainoffense................... 0.00000% batonpass..................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hyperoffense.................. 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.048) | -1.0|# |################## -0.5|############################## |############# 0.0|############################ |###################### +0.5|######## |########### +1.0|######## | +1.5| more negative = more offensive, more positive = more stall one # = 0.72%