weatherless...................92.56967% offense.......................43.84826% balance.......................39.09045% hyperoffense.................. 9.73953% semistall..................... 4.32838% rain.......................... 3.43403% voltturn...................... 3.35775% sand.......................... 3.00387% stall......................... 2.99337% monotype...................... 1.10649% sun........................... 0.77352% trickroom..................... 0.64090% dragmag....................... 0.56914% rainoffense................... 0.29902% hail.......................... 0.27245% monoflying.................... 0.17548% monoghost..................... 0.13638% monoelectric.................. 0.13079% monowater..................... 0.12723% monofighting.................. 0.12343% monobug....................... 0.10637% monofire...................... 0.09593% choice........................ 0.08004% monodark...................... 0.06877% monosteel..................... 0.06862% sandoffense................... 0.06465% multiweather.................. 0.05354% monograss..................... 0.05185% monorock...................... 0.05099% monopsychic................... 0.04884% monopoison.................... 0.04773% monodragon.................... 0.04446% mononormal.................... 0.04315% monofairy..................... 0.03815% trapper....................... 0.03241% monoground.................... 0.03032% sunoffense.................... 0.02456% monoice....................... 0.02034% sandstall..................... 0.01846% hailoffense................... 0.00732% Stalliness (mean: -0.036) |# -1.5|###### |####### -1.0|############# |##################### -0.5|######################## |############################# 0.0|############################# |############################## +0.5|####################### |############## +1.0|######## |###### +1.5|# |## +2.0| | +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.45%