weatherless...................89.66448% offense.......................71.26208% balance.......................26.95774% sun........................... 3.81927% rain.......................... 3.46840% hail.......................... 1.85446% hyperoffense.................. 1.70909% sand.......................... 1.53860% multiweather.................. 0.34097% dragmag....................... 0.33496% semistall..................... 0.07039% sunoffense.................... 0.05199% rainoffense................... 0.04351% gravity....................... 0.02688% voltturn...................... 0.02122% hailoffense................... 0.01379% trickroom..................... 0.01203% trapper....................... 0.01061% sandoffense................... 0.00707% monotype...................... 0.00318% batonpass..................... 0.00212% monowater..................... 0.00177% tricksun...................... 0.00071% stall......................... 0.00071% mononormal.................... 0.00071% monopsychic................... 0.00035% trickrain..................... 0.00035% monoflying.................... 0.00035% Stalliness (mean: -0.223) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################## -0.2|############################## |############################ 0.0|######################### |#################### +0.2|############### |########### +0.4|####### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%