weatherless...................89.69173% offense.......................71.00234% balance.......................27.23495% sun........................... 3.82600% rain.......................... 3.46741% hail.......................... 1.88042% hyperoffense.................. 1.66719% sand.......................... 1.48568% multiweather.................. 0.34625% dragmag....................... 0.30407% semistall..................... 0.09550% rainoffense................... 0.05992% sunoffense.................... 0.03106% voltturn...................... 0.02764% gravity....................... 0.01710% trapper....................... 0.01606% trickroom..................... 0.01567% hailoffense................... 0.01023% sandoffense................... 0.00838% monotype...................... 0.00111% monowater..................... 0.00067% batonpass..................... 0.00060% mononormal.................... 0.00042% tricksun...................... 0.00035% monoflying.................... 0.00003% stall......................... 0.00002% trickrain..................... 0.00001% monopsychic................... 0.00000% Stalliness (mean: -0.219) |# -1.2|# |## -1.0|### |##### -0.8|######## |############# -0.6|################## |###################### -0.4|########################### |############################# -0.2|############################## |############################ 0.0|######################## |################### +0.2|############### |########### +0.4|####### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%