weatherless...................62.10489% balance.......................43.11161% sand..........................37.67429% offense.......................36.86002% semistall..................... 9.01047% hyperoffense.................. 6.48577% batonpass..................... 5.60360% stall......................... 4.53213% sandstall..................... 3.19085% dragmag....................... 2.81625% sandoffense................... 2.68141% choice........................ 1.79903% trapper....................... 0.25385% monotype...................... 0.20189% monowater..................... 0.20166% rain.......................... 0.18521% sun........................... 0.05063% rainoffense................... 0.04518% multiweather.................. 0.01502% sunoffense.................... 0.00950% voltturn...................... 0.00436% monopsychic................... 0.00010% mononormal.................... 0.00006% monoflying.................... 0.00003% monorock...................... 0.00002% monograss..................... 0.00002% monoground.................... 0.00001% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.128) -2.0| | -1.5| |########## -1.0|############ |############# -0.5|################# |###################### 0.0|############################## |############################# +0.5|################# |################## +1.0|########## |######## +1.5|##### |#### +2.0|### |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.50%