weatherless...................59.90005% offense.......................43.93146% sand..........................36.26844% hyperoffense..................22.20371% balance.......................18.39600% semistall.....................10.01904% sandoffense................... 6.97287% stall......................... 5.44979% hail.......................... 2.57020% choice........................ 2.49881% sandstall..................... 2.26083% hailstall..................... 0.99952% voltturn...................... 0.90433% rain.......................... 0.90433% sun........................... 0.85673% rainoffense................... 0.52356% multiweather.................. 0.49976% trickroom..................... 0.40457% dragmag....................... 0.35697% monotype...................... 0.30938% batonpass..................... 0.26178% sunoffense.................... 0.23798% monograss..................... 0.09519% monopoison.................... 0.09519% monowater..................... 0.04760% monorock...................... 0.04760% monofairy..................... 0.04760% hailoffense................... 0.04760% monoflying.................... 0.04760% monoghost..................... 0.02380% monodark...................... 0.02380% monoelectric.................. 0.02380% Stalliness (mean: -0.196) |########### -1.5|########## |######################## -1.0|##################### |############################## -0.5|############################ |########################## 0.0|#################### |################## +0.5|########### |###### +1.0|########### |######### +1.5|######### |# +2.0|# |### +2.5|#### more negative = more offensive, more positive = more stall one # = 0.41%