weatherless...................51.40076% sand..........................43.97972% offense.......................34.54883% hyperoffense..................23.77334% semistall.....................17.86120% balance.......................15.06939% stall......................... 8.74723% sandoffense................... 8.44708% sandstall..................... 5.32344% hail.......................... 4.47123% choice........................ 4.14532% hailstall..................... 2.40708% dragmag....................... 0.72892% voltturn...................... 0.24483% sun........................... 0.17590% multiweather.................. 0.15516% rain.......................... 0.12754% rainoffense................... 0.11010% trickroom..................... 0.10852% sunoffense.................... 0.03555% batonpass..................... 0.03029% hailoffense................... 0.01378% monotype...................... 0.00001% monofairy..................... 0.00001% monoflying.................... 0.00001% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.032) |############# -1.5|############### |########################### -1.0|###################### |############################## -0.5|#################### |#################### 0.0|################# |############### +0.5|######### |######## +1.0|########### |########################## +1.5|############# | +2.0|### |### +2.5|######### more negative = more offensive, more positive = more stall one # = 0.37%