sun...........................65.75967% balance.......................47.23108% offense.......................44.25121% weatherless...................30.57133% trickroom.....................11.33746% semistall..................... 3.89665% sand.......................... 3.64784% stall......................... 3.03840% sandstall..................... 2.34738% hyperoffense.................. 1.58266% voltturn...................... 0.93085% sunoffense.................... 0.24464% rain.......................... 0.03296% rainoffense................... 0.01526% multiweather.................. 0.01381% sandoffense................... 0.00501% monotype...................... 0.00488% mononormal.................... 0.00268% dragmag....................... 0.00255% monoelectric.................. 0.00225% hail.......................... 0.00202% monograss..................... 0.00084% monofire...................... 0.00023% monobug....................... 0.00012% monorock...................... 0.00012% monodark...................... 0.00007% monopsychic................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.163) -1.5| |# -1.0|# |## -0.5|# |############################## 0.0|############## |##################### +0.5|############# |###### +1.0|# |### +1.5| | +2.0| | +2.5| |### +3.0| | more negative = more offensive, more positive = more stall one # = 1.02%