monotype......................100.00000% weatherless...................83.87249% offense.......................45.21234% balance.......................32.70888% hyperoffense..................16.91332% monoflying.................... 9.51605% sand.......................... 8.51194% monobug....................... 8.19715% monopsychic................... 8.11399% monofighting.................. 7.50758% monosteel..................... 7.17161% monowater..................... 6.66821% monodark...................... 6.64400% mononormal.................... 5.90985% monofire...................... 5.07138% monodragon.................... 5.03862% monoghost..................... 4.67594% monopoison.................... 4.40683% monofairy..................... 4.40313% monoground.................... 4.24162% monograss..................... 3.96549% semistall..................... 3.64919% monoelectric.................. 3.34728% voltturn...................... 3.26595% rain.......................... 3.13194% monoice....................... 2.68933% sun........................... 2.59990% monorock...................... 2.48640% hail.......................... 1.93477% stall......................... 1.51627% choice........................ 0.74233% trickroom..................... 0.65466% sunoffense.................... 0.64308% rainoffense................... 0.37389% sandoffense................... 0.28952% hailoffense................... 0.18134% sandstall..................... 0.16890% dragmag....................... 0.05578% multiweather.................. 0.05104% rainstall..................... 0.02758% tricksand..................... 0.01627% trickhail..................... 0.00994% hailstall..................... 0.00601% gravity....................... 0.00583% sunstall...................... 0.00376% trapper....................... 0.00003% Stalliness (mean: -0.229) -2.0|## |#### -1.5|######### |############# -1.0|################# |##################### -0.5|######################## |############################## 0.0|############################# |####################### +0.5|#################### |############ +1.0|###### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.46%