weatherless...................83.53333% offense.......................76.31932% hyperoffense..................16.17874% voltturn......................15.34329% sand..........................13.23517% balance....................... 7.46814% choice........................ 4.51681% dragmag....................... 2.15250% sandoffense................... 1.72208% sun........................... 1.60942% rain.......................... 1.60143% monotype...................... 1.12824% monoflying.................... 0.69065% sunoffense.................... 0.18727% rainoffense................... 0.15489% hail.......................... 0.12241% trapper....................... 0.10205% multiweather.................. 0.10176% monodragon.................... 0.06330% monopsychic................... 0.05591% mononormal.................... 0.04965% monoelectric.................. 0.04790% monofairy..................... 0.04418% monobug....................... 0.04223% monofighting.................. 0.03599% monowater..................... 0.03520% semistall..................... 0.03381% monorock...................... 0.02864% monosteel..................... 0.02245% monoghost..................... 0.01011% hailoffense................... 0.01011% monodark...................... 0.01011% monoground.................... 0.01011% Stalliness (mean: -0.621) -1.6|# |#### -1.2|############ |################### -0.8|############################## |############################# -0.4|####################### |############## 0.0|##### |### +0.4|#### |# more negative = more offensive, more positive = more stall one # = 0.68%