weatherless...................92.14942% offense.......................49.27053% balance.......................31.91507% hyperoffense..................14.03098% voltturn...................... 3.82080% semistall..................... 3.48773% rain.......................... 3.06436% sun........................... 2.48499% hail.......................... 1.54765% stall......................... 1.29569% monotype...................... 1.11855% sunoffense.................... 0.94403% sand.......................... 0.83046% rainoffense................... 0.62595% trickroom..................... 0.47601% choice........................ 0.34360% mononormal.................... 0.23673% monoflying.................... 0.19589% hailoffense................... 0.13240% monowater..................... 0.12474% monoice....................... 0.12155% monobug....................... 0.07689% multiweather.................. 0.07497% monopoison.................... 0.07210% monograss..................... 0.06445% monoelectric.................. 0.06381% monorock...................... 0.06221% monofighting.................. 0.06126% gravity....................... 0.05009% monopsychic................... 0.04626% sandstall..................... 0.03254% monoghost..................... 0.02776% sandoffense................... 0.02744% monodark...................... 0.02712% monofire...................... 0.01850% hailstall..................... 0.01595% monoground.................... 0.01468% monosteel..................... 0.01180% rainstall..................... 0.01053% monofairy..................... 0.00798% monodragon.................... 0.00734% sunstall...................... 0.00479% dragmag....................... 0.00415% tricksun...................... 0.00255% trickhail..................... 0.00255% trapper....................... 0.00223% tricksand..................... 0.00128% Stalliness (mean: -0.221) |# -2.0|# |### -1.5|###### |########## -1.0|############### |###################### -0.5|########################### |############################## 0.0|########################## |####################### +0.5|################ |########## +1.0|##### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%