weatherless...................81.85137% offense.......................42.47658% balance.......................38.18600% sand..........................14.04876% hyperoffense.................. 9.91889% semistall..................... 6.12059% voltturn...................... 6.01537% stall......................... 3.29793% rain.......................... 2.74411% monotype...................... 1.32803% sun........................... 1.32608% dragmag....................... 1.00182% sandoffense................... 0.78201% sandstall..................... 0.58997% trickroom..................... 0.48548% hail.......................... 0.28969% choice........................ 0.27704% multiweather.................. 0.22914% monowater..................... 0.14832% trapper....................... 0.12921% monoflying.................... 0.12375% sunoffense.................... 0.12047% rainoffense................... 0.11446% monobug....................... 0.10959% mononormal.................... 0.10300% monosteel..................... 0.09550% monofire...................... 0.08861% monopsychic................... 0.08041% monodark...................... 0.07371% monodragon.................... 0.06588% monograss..................... 0.05957% monofighting.................. 0.05908% monorock...................... 0.05669% monoice....................... 0.05605% monopoison.................... 0.05578% monoghost..................... 0.05448% monoelectric.................. 0.05283% monoground.................... 0.04231% monofairy..................... 0.03956% tricksand..................... 0.03901% rainstall..................... 0.03065% trickhail..................... 0.01433% hailoffense................... 0.01113% sunstall...................... 0.01086% allweather.................... 0.00562% gravity....................... 0.00537% hailstall..................... 0.00504% tricksun...................... 0.00182% trickrain..................... 0.00039% fear.......................... 0.00002% Stalliness (mean: -0.011) -2.0|# |## -1.5|##### |######## -1.0|############## |################### -0.5|########################### |############################# 0.0|############################## |############################# +0.5|###################### |################ +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%