weatherless...................96.96527% offense.......................45.26273% balance.......................37.91241% hyperoffense.................. 9.51023% semistall..................... 5.39257% voltturn...................... 3.06666% stall......................... 1.92206% sun........................... 1.26819% rain.......................... 1.18075% trickroom..................... 1.17276% choice........................ 0.58040% monotype...................... 0.48241% sand.......................... 0.30974% hail.......................... 0.28678% rainoffense................... 0.24261% dragmag....................... 0.21056% sunoffense.................... 0.15753% mononormal.................... 0.07290% monodark...................... 0.06469% monofighting.................. 0.05501% monobug....................... 0.05159% monopsychic................... 0.04618% monowater..................... 0.04065% monorock...................... 0.03822% monoelectric.................. 0.02764% monopoison.................... 0.02552% monoghost..................... 0.02547% monograss..................... 0.02098% monoflying.................... 0.01823% monofire...................... 0.01559% hailoffense................... 0.01279% hailstall..................... 0.01248% tricksun...................... 0.01205% multiweather.................. 0.01073% monosteel..................... 0.00975% sandoffense................... 0.00907% monoice....................... 0.00881% rainstall..................... 0.00875% monoground.................... 0.00859% gravity....................... 0.00458% sandstall..................... 0.00429% trapper....................... 0.00416% monodragon.................... 0.00333% sunstall...................... 0.00268% monofairy..................... 0.00229% tricksand..................... 0.00133% trickhail..................... 0.00094% Stalliness (mean: -0.062) -2.0|# |# -1.5|### |######## -1.0|############ |################# -0.5|####################### |############################ 0.0|############################## |########################## +0.5|################### |########### +1.0|####### |##### +1.5|## |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%