sun...........................66.59545% offense.......................44.48553% rain..........................27.16502% balance.......................24.19195% hyperoffense..................22.90083% weatherless...................21.94887% multiweather..................18.84315% sunoffense....................13.45450% semistall..................... 4.50398% stall......................... 3.91771% sand.......................... 3.14468% rainoffense................... 1.84240% sunstall...................... 1.65964% batonpass..................... 0.83499% trickroom..................... 0.49973% monotype...................... 0.46109% sandstall..................... 0.45570% tricksun...................... 0.31343% dragmag....................... 0.28472% rainstall..................... 0.27909% voltturn...................... 0.27549% trickrain..................... 0.21755% hail.......................... 0.08020% sandoffense................... 0.07804% choice........................ 0.06904% monodragon.................... 0.06783% monosteel..................... 0.06220% monoflying.................... 0.06137% monodark...................... 0.04247% mononormal.................... 0.04034% monowater..................... 0.03528% monofighting.................. 0.02509% monoghost..................... 0.02271% monofire...................... 0.02184% monofairy..................... 0.02142% monopsychic................... 0.01864% monobug....................... 0.01583% monopoison.................... 0.01190% trapper....................... 0.00965% gravity....................... 0.00957% monoelectric.................. 0.00899% monograss..................... 0.00575% hailstall..................... 0.00490% monorock...................... 0.00485% monoground.................... 0.00463% monoice....................... 0.00412% hailoffense................... 0.00299% trickhail..................... 0.00150% tricksand..................... 0.00130% allweather.................... 0.00103% Stalliness (mean: -0.291) |# -2.0|## |###### -1.5|############## |######################## -1.0|############################## |############################## -0.5|############################## |########################### 0.0|####################### |################### +0.5|################## |########### +1.0|####### |###### +1.5|#### |## +2.0|# |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%