weatherless...................92.60380% offense.......................46.17806% balance.......................35.32557% hyperoffense.................. 8.60809% semistall..................... 4.99358% stall......................... 4.89470% voltturn...................... 3.74433% sand.......................... 2.87788% rain.......................... 2.70257% sun........................... 1.46122% monotype...................... 1.23269% hail.......................... 0.41622% monowater..................... 0.35655% trickroom..................... 0.25101% monofire...................... 0.21548% monoghost..................... 0.15505% monofighting.................. 0.13126% monoelectric.................. 0.11292% sunoffense.................... 0.09513% monobug....................... 0.07520% choice........................ 0.06759% monopoison.................... 0.04826% monorock...................... 0.04544% multiweather.................. 0.04424% mononormal.................... 0.04413% monograss..................... 0.04333% monodark...................... 0.03973% monoground.................... 0.03935% monodragon.................... 0.03590% trapper....................... 0.03444% dragmag....................... 0.03221% monopsychic................... 0.02911% monoice....................... 0.02908% monosteel..................... 0.02616% trickhail..................... 0.02595% monoflying.................... 0.01788% monofairy..................... 0.01778% rainoffense................... 0.01334% sandoffense................... 0.01002% hailoffense................... 0.01002% sandstall..................... 0.00593% allweather.................... 0.00582% sunstall...................... 0.00082% Stalliness (mean: -0.009) |## -1.5|### |###### -1.0|############ |################ -0.5|####################### |############################## 0.0|########################## |###################### +0.5|################# |########### +1.0|###### |#### +1.5|#### |##### +2.0|# |# +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%