rain..........................68.32184% offense.......................43.98831% sand..........................41.66999% sun...........................41.66999% multiweather..................41.66999% hyperoffense..................41.66999% weatherless...................31.67816% balance.......................14.34170% semistall..................... 0.00000% monowater..................... 0.00000% stall......................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% rainstall..................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monotype...................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.659) |############################## -1.0| |############### -0.5|####### |######### 0.0| |########## +0.5| | +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.39%