weatherless...................92.09456% offense.......................42.71107% balance.......................36.21147% hyperoffense..................14.58243% voltturn...................... 6.07818% semistall..................... 4.68833% rain.......................... 4.20939% sun........................... 2.01812% stall......................... 1.80670% sand.......................... 1.52056% rainoffense................... 1.23264% sunoffense.................... 0.80265% trickroom..................... 0.69013% choice........................ 0.43643% monotype...................... 0.35055% dragmag....................... 0.31293% mononormal.................... 0.19112% hail.......................... 0.17435% gravity....................... 0.09577% hailstall..................... 0.07144% monowater..................... 0.04852% monoice....................... 0.03905% monobug....................... 0.02190% multiweather.................. 0.01698% monoflying.................... 0.01405% rainstall..................... 0.01245% sandstall..................... 0.01179% monodragon.................... 0.00924% monoelectric.................. 0.00888% monofairy..................... 0.00840% monopsychic................... 0.00549% monograss..................... 0.00474% monofire...................... 0.00463% monopoison.................... 0.00198% sandoffense................... 0.00185% monoghost..................... 0.00122% monoground.................... 0.00078% monorock...................... 0.00072% trapper....................... 0.00002% hailoffense................... 0.00002% monofighting.................. 0.00001% sunstall...................... 0.00001% monodark...................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.146) | -2.0|# |### -1.5|######### |########### -1.0|############### |#################### -0.5|################### |########################## 0.0|############################## |########################## +0.5|##################### |########### +1.0|####### |##### +1.5|### |# +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%