weatherless...................78.67659% offense.......................53.77817% balance.......................37.57811% rain.......................... 9.21412% sun........................... 7.66774% hyperoffense.................. 5.34550% sand.......................... 3.33003% semistall..................... 2.97022% voltturn...................... 2.79979% hail.......................... 2.60485% multiweather.................. 1.46160% batonpass..................... 1.29548% dragmag....................... 0.40018% stall......................... 0.32801% sunoffense.................... 0.32274% rainoffense................... 0.29061% sandoffense................... 0.05989% hailoffense................... 0.04396% choice........................ 0.03440% sandstall..................... 0.02461% rainstall..................... 0.02021% sunstall...................... 0.01252% hailstall..................... 0.00794% trapper....................... 0.00164% allweather.................... 0.00018% trickroom..................... 0.00016% Stalliness (mean: -0.111) -1.5|# |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################# |####################### +0.5|################ |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%