weatherless...................77.00868% balance.......................56.50337% offense.......................37.27991% rain.......................... 9.86633% sand.......................... 9.59344% semistall..................... 4.08196% trickroom..................... 2.23256% sun........................... 2.12192% hail.......................... 1.89903% hyperoffense.................. 1.73266% monotype...................... 0.65277% multiweather.................. 0.42365% voltturn...................... 0.42238% stall......................... 0.40211% trickhail..................... 0.24978% tricksand..................... 0.21835% dragmag....................... 0.19172% gravity....................... 0.08757% monowater..................... 0.07798% monofighting.................. 0.07729% rainoffense................... 0.07151% batonpass..................... 0.07045% monofire...................... 0.06504% mononormal.................... 0.06137% trickrain..................... 0.05904% monoghost..................... 0.05707% sandoffense................... 0.05384% sunoffense.................... 0.05026% monoelectric.................. 0.04910% sandstall..................... 0.04044% monobug....................... 0.03732% monofairy..................... 0.03501% monoice....................... 0.03431% tricksun...................... 0.02750% monoflying.................... 0.02634% monograss..................... 0.02415% monodark...................... 0.02253% swagplay...................... 0.02230% rainstall..................... 0.01825% monosteel..................... 0.01629% monopsychic................... 0.01617% sunstall...................... 0.01606% monopoison.................... 0.01606% monoground.................... 0.01537% allweather.................... 0.01305% monorock...................... 0.01132% monodragon.................... 0.01028% hailstall..................... 0.00635% trapper....................... 0.00589% hailoffense................... 0.00462% Stalliness (mean: 0.137) |# -1.0|### |####### -0.5|############## |###################### 0.0|########################### |############################## +0.5|######################## |############### +1.0|####### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.65%