weatherless...................77.62301% balance.......................62.10648% offense.......................33.49398% rain.......................... 9.81158% sand.......................... 9.51937% semistall..................... 3.55102% hail.......................... 2.09044% sun........................... 1.22700% trickroom..................... 1.18426% hyperoffense.................. 0.71156% voltturn...................... 0.48047% multiweather.................. 0.26285% dragmag....................... 0.17305% stall......................... 0.13696% monotype...................... 0.13097% tricksand..................... 0.10286% trickhail..................... 0.09887% trickrain..................... 0.06854% rainoffense................... 0.06778% monofire...................... 0.03018% tricksun...................... 0.02770% monowater..................... 0.02031% gravity....................... 0.02012% mononormal.................... 0.01612% monofairy..................... 0.01514% sandstall..................... 0.01426% monoghost..................... 0.01404% swagplay...................... 0.01142% monoground.................... 0.00544% sandoffense................... 0.00499% monodark...................... 0.00457% sunoffense.................... 0.00432% trapper....................... 0.00419% monopoison.................... 0.00418% batonpass..................... 0.00411% monobug....................... 0.00346% monofighting.................. 0.00315% rainstall..................... 0.00281% monosteel..................... 0.00274% monoflying.................... 0.00254% monoelectric.................. 0.00213% monorock...................... 0.00206% monograss..................... 0.00194% monoice....................... 0.00141% monopsychic................... 0.00129% sunstall...................... 0.00118% monodragon.................... 0.00026% hailoffense................... 0.00026% hailstall..................... 0.00015% allweather.................... 0.00000% Stalliness (mean: 0.185) | -1.0|## |#### -0.5|########### |################### 0.0|########################## |############################## +0.5|########################## |############## +1.0|####### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.71%