weatherless...................63.67392% offense.......................40.93734% balance.......................35.43919% sun...........................18.99179% rain..........................18.07912% hyperoffense..................11.22668% semistall..................... 8.25583% voltturn...................... 6.19346% multiweather.................. 4.73288% stall......................... 4.14096% sand.......................... 3.64992% monotype...................... 2.95280% sunoffense.................... 2.01820% rainoffense................... 1.60619% monosteel..................... 0.57585% rainstall..................... 0.55041% monowater..................... 0.46346% dragmag....................... 0.39816% monoice....................... 0.35438% hail.......................... 0.33812% monopsychic................... 0.29225% sunstall...................... 0.23057% monofire...................... 0.22988% choice........................ 0.21479% monoflying.................... 0.20774% monodragon.................... 0.19632% monoground.................... 0.13557% mononormal.................... 0.13277% monofighting.................. 0.11404% monobug....................... 0.10931% hailstall..................... 0.09827% gravity....................... 0.09737% tailwind...................... 0.09256% sandoffense................... 0.07889% monoelectric.................. 0.07766% monograss..................... 0.07305% monorock...................... 0.05648% monoghost..................... 0.05431% monodark...................... 0.05203% trickroom..................... 0.04908% sandstall..................... 0.03193% monopoison.................... 0.02863% tricksun...................... 0.02165% monofairy..................... 0.01358% Stalliness (mean: 0.023) |##### -1.0|################### |########################### 0.0|############################## |################## +1.0|############## |######### +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.80%