weatherless...................93.56542% offense.......................48.73384% balance.......................32.98988% hyperoffense..................10.49372% semistall..................... 4.40618% voltturn...................... 4.27072% stall......................... 3.37637% rain.......................... 2.61899% sun........................... 2.31273% sand.......................... 1.34164% monotype...................... 0.87448% trapper....................... 0.44665% hail.......................... 0.39881% multiweather.................. 0.23759% tailwind...................... 0.21092% monowater..................... 0.19185% trickroom..................... 0.17722% monoghost..................... 0.14297% choice........................ 0.10905% sunoffense.................... 0.09417% sunstall...................... 0.09168% monodark...................... 0.09069% monofire...................... 0.08792% monobug....................... 0.08253% monofighting.................. 0.07423% dragmag....................... 0.06657% monoelectric.................. 0.05276% monopoison.................... 0.04781% monograss..................... 0.04644% monodragon.................... 0.04031% sandoffense................... 0.03892% monorock...................... 0.03687% sandstall..................... 0.03645% rainoffense................... 0.03167% mononormal.................... 0.02788% monoground.................... 0.02520% monopsychic................... 0.01837% monoflying.................... 0.01833% monoice....................... 0.01219% monosteel..................... 0.00611% monofairy..................... 0.00611% hailoffense................... 0.00611% Stalliness (mean: -0.094) -1.5|#### |######### -1.0|############## |################# -0.5|############################## |############################ 0.0|########################### |##################### +0.5|################ |########### +1.0|### |##### +1.5|## |## +2.0|## | +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%