weatherless...................74.94667% offense.......................55.43936% balance.......................38.64997% sun...........................11.63111% trickroom.....................10.11088% tailwind...................... 6.76620% rain.......................... 5.98323% sand.......................... 4.41045% hyperoffense.................. 4.23022% hail.......................... 3.28058% dragmag....................... 1.62090% semistall..................... 1.53156% monotype...................... 1.22277% tricksand..................... 1.13711% trickhail..................... 1.02240% voltturn...................... 0.67866% monofire...................... 0.49350% sunoffense.................... 0.32467% monowater..................... 0.27181% multiweather.................. 0.22982% choice........................ 0.16744% stall......................... 0.14889% monopsychic................... 0.13821% monorock...................... 0.12426% tricksun...................... 0.04567% monoelectric.................. 0.04393% rainoffense................... 0.04211% monoice....................... 0.03003% sandstall..................... 0.02582% monoflying.................... 0.02090% monofairy..................... 0.02034% rainstall..................... 0.01901% monodragon.................... 0.01890% sandoffense................... 0.01714% batonpass..................... 0.01646% mononormal.................... 0.01173% trickrain..................... 0.01046% monoghost..................... 0.00900% monosteel..................... 0.00884% monoground.................... 0.00840% monofighting.................. 0.00808% hailoffense................... 0.00694% monograss..................... 0.00691% monobug....................... 0.00564% hailstall..................... 0.00493% sunstall...................... 0.00314% trapper....................... 0.00266% gravity....................... 0.00184% monodark...................... 0.00169% allweather.................... 0.00126% monopoison.................... 0.00059% swagplay...................... 0.00018% Stalliness (mean: -0.080) | -1.5| |## -1.0|#### |######## -0.5|####################### |##################### 0.0|############################## |############### +0.5|####### |########## +1.0|##### |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.79%