sand..........................56.23477% weatherless...................43.76512% balance.......................41.23605% offense.......................30.30180% semistall.....................15.51365% stall.........................10.96761% sandstall..................... 8.50190% batonpass..................... 7.21381% dragmag....................... 3.60624% choice........................ 2.11328% hyperoffense.................. 1.98089% sandoffense................... 0.65059% monotype...................... 0.37424% monowater..................... 0.37374% trapper....................... 0.15586% voltturn...................... 0.02884% monosteel..................... 0.00018% monoelectric.................. 0.00016% monograss..................... 0.00015% rain.......................... 0.00010% rainoffense................... 0.00003% monodragon.................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.484) |## -1.5| | -1.0|################# |####### -0.5|########### |########### 0.0|######## |############### +0.5|############ |############### +1.0|############################## |############# +1.5|######### |####### +2.0|##### | +2.5|#### | more negative = more offensive, more positive = more stall one # = 0.59%