sand..........................49.90918% weatherless...................46.50429% offense.......................33.07931% hyperoffense..................24.58081% balance.......................19.50863% semistall.....................17.98283% sandoffense................... 8.55354% voltturn...................... 4.85894% stall......................... 4.84841% sandstall..................... 3.30596% dragmag....................... 2.43410% rain.......................... 2.35338% rainoffense................... 2.11291% hail.......................... 1.23116% choice........................ 0.46379% hailstall..................... 0.12674% trickroom..................... 0.10825% tricksand..................... 0.09049% batonpass..................... 0.06060% sun........................... 0.00429% multiweather.................. 0.00229% monotype...................... 0.00001% monoice....................... 0.00001% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.114) |############## -1.5|############# |############### -1.0|############## |################## -0.5|############# |############################## 0.0|###### |######################## +0.5|######### |#### +1.0|################ |##################### +1.5|## |# +2.0|## |####### +2.5| more negative = more offensive, more positive = more stall one # = 0.48%