weatherless...................78.57703% offense.......................54.31478% balance.......................36.89327% rain.......................... 8.88692% sun........................... 8.11012% hyperoffense.................. 5.60839% sand.......................... 3.34689% semistall..................... 2.87070% voltturn...................... 2.71885% hail.......................... 2.59888% multiweather.................. 1.48756% batonpass..................... 1.29888% dragmag....................... 0.46396% sunoffense.................... 0.35970% stall......................... 0.31285% rainoffense................... 0.30176% tailwind...................... 0.07795% sandoffense................... 0.06173% hailoffense................... 0.04729% choice........................ 0.03593% sandstall..................... 0.02381% rainstall..................... 0.01916% sunstall...................... 0.01340% hailstall..................... 0.00740% trapper....................... 0.00293% allweather.................... 0.00018% trickroom..................... 0.00014% tricksun...................... 0.00001% Stalliness (mean: -0.123) -1.5|## |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################ |####################### +0.5|################ |######### +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%