weatherless...................86.29259% offense.......................43.44022% balance.......................37.89671% hyperoffense..................11.75358% hail..........................10.92074% semistall..................... 4.16551% stall......................... 2.74396% voltturn...................... 2.21251% rain.......................... 1.83739% rainoffense................... 1.36787% hailoffense................... 1.06655% trickroom..................... 0.94808% sun........................... 0.77020% monotype...................... 0.46496% choice........................ 0.41489% trickhail..................... 0.37653% sunoffense.................... 0.23675% sand.......................... 0.19198% dragmag....................... 0.15329% mononormal.................... 0.11173% monowater..................... 0.08095% monopsychic................... 0.06477% monopoison.................... 0.03432% hailstall..................... 0.03013% monoghost..................... 0.02727% monofighting.................. 0.02589% monoice....................... 0.02555% monograss..................... 0.02156% monobug....................... 0.02092% monorock...................... 0.01717% monodark...................... 0.01583% monoflying.................... 0.01442% multiweather.................. 0.01290% gravity....................... 0.01173% tailwind...................... 0.01149% monosteel..................... 0.01104% monoground.................... 0.00953% monoelectric.................. 0.00924% sandstall..................... 0.00834% monofire...................... 0.00574% monodragon.................... 0.00297% monofairy..................... 0.00226% rainstall..................... 0.00206% sandoffense................... 0.00149% Stalliness (mean: -0.093) |#### -1.5|##### |######### -1.0|############### |################### -0.5|####################### |############################ 0.0|############################## |############################# +0.5|#################### |############ +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.47%