sun...........................82.07020% offense.......................35.42951% hyperoffense..................27.20028% balance.......................23.31525% sunoffense....................22.43896% rain..........................18.20168% multiweather..................15.72424% weatherless...................11.64607% stall......................... 7.93573% semistall..................... 6.11924% sand.......................... 4.08710% sunstall...................... 3.98075% dragmag....................... 1.84918% rainoffense................... 0.82937% sandstall..................... 0.63857% rainstall..................... 0.52264% batonpass..................... 0.37143% trickroom..................... 0.24160% tricksun...................... 0.20130% trickrain..................... 0.15307% monotype...................... 0.10980% voltturn...................... 0.09555% hail.......................... 0.04717% sandoffense................... 0.04504% choice........................ 0.03497% tailwind...................... 0.01856% monobug....................... 0.01241% mononormal.................... 0.01204% monograss..................... 0.01181% monoghost..................... 0.01152% monodragon.................... 0.01070% monopsychic................... 0.00938% monosteel..................... 0.00880% gravity....................... 0.00654% trapper....................... 0.00649% monodark...................... 0.00599% monofairy..................... 0.00587% monowater..................... 0.00560% monoflying.................... 0.00507% monofighting.................. 0.00500% hailstall..................... 0.00494% monopoison.................... 0.00283% monofire...................... 0.00257% monoground.................... 0.00225% trickhail..................... 0.00197% monoelectric.................. 0.00067% hailoffense................... 0.00059% tricksand..................... 0.00043% monoice....................... 0.00034% monorock...................... 0.00031% allweather.................... 0.00007% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.190) -2.0|### |######### -1.5|###################### |############################ -1.0|############################## |############################## -0.5|####################### |########################## 0.0|################## |######################## +0.5|################ |############### +1.0|######### |####### +1.5|######## |##### +2.0|#### |### +2.5|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.35%