weatherless...................95.60007% offense.......................41.87223% balance.......................39.73648% hyperoffense..................10.72652% voltturn...................... 6.57401% semistall..................... 5.55089% stall......................... 2.11388% rain.......................... 1.91196% hail.......................... 1.83194% monotype...................... 1.01166% sun........................... 0.51165% trickroom..................... 0.49780% hailoffense................... 0.31011% rainoffense................... 0.22835% choice........................ 0.21479% sand.......................... 0.15999% monowater..................... 0.12301% monopoison.................... 0.11653% mononormal.................... 0.11020% monobug....................... 0.11005% monoice....................... 0.10548% monorock...................... 0.08530% sunoffense.................... 0.08397% monofighting.................. 0.07558% dragmag....................... 0.07248% monodark...................... 0.07233% monoflying.................... 0.04405% monoelectric.................. 0.04081% monopsychic................... 0.03786% monoghost..................... 0.03609% hailstall..................... 0.03355% tailwind...................... 0.03212% trickhail..................... 0.03094% monograss..................... 0.02991% monosteel..................... 0.02961% monofire...................... 0.02711% monoground.................... 0.02121% monodragon.................... 0.01768% multiweather.................. 0.01562% gravity....................... 0.01326% rainstall..................... 0.01090% monofairy..................... 0.01061% sunstall...................... 0.01002% sandstall..................... 0.00958% tricksun...................... 0.00560% sandoffense................... 0.00471% trickrain..................... 0.00457% trapper....................... 0.00295% Stalliness (mean: -0.047) -2.0|## |## -1.5|##### |####### -1.0|############ |################ -0.5|##################### |########################### 0.0|############################## |########################### +0.5|##################### |############## +1.0|######### |##### +1.5|### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%