weatherless...................69.02846% offense.......................50.26963% balance.......................24.47771% sun...........................21.03793% hyperoffense..................19.80334% rain..........................13.80842% multiweather.................. 8.70621% monotype...................... 8.25842% sand.......................... 4.38087% batonpass..................... 4.30243% semistall..................... 3.55534% sunoffense.................... 2.54671% stall......................... 1.89397% mononormal.................... 1.54911% monoflying.................... 1.06808% choice........................ 0.95627% rainoffense................... 0.94782% voltturn...................... 0.86831% monodark...................... 0.78677% swagplay...................... 0.75433% monofairy..................... 0.75196% monowater..................... 0.73393% monosteel..................... 0.69008% monodragon.................... 0.67137% monopsychic................... 0.62077% hail.......................... 0.58028% dragmag....................... 0.57441% monobug....................... 0.55705% monofire...................... 0.49542% sandoffense................... 0.46354% monoghost..................... 0.42687% monorock...................... 0.30940% monoelectric.................. 0.30671% monofighting.................. 0.26095% monograss..................... 0.24661% monoground.................... 0.23178% monopoison.................... 0.21851% monoice....................... 0.16596% trapper....................... 0.16262% sunstall...................... 0.15327% trickroom..................... 0.11457% sandstall..................... 0.08939% tailwind...................... 0.05157% rainstall..................... 0.03861% hailoffense................... 0.03113% hailstall..................... 0.01696% trickhail..................... 0.00624% allweather.................... 0.00413% trickrain..................... 0.00294% gravity....................... 0.00196% tricksand..................... 0.00180% tricksun...................... 0.00088% fear.......................... 0.00007% sandfear...................... 0.00007% Stalliness (mean: -0.345) |# -2.0|## |########## -1.0|####################### |############################## 0.0|######################## |############# +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%