weatherless...................87.76544% offense.......................37.20067% balance.......................34.20431% hyperoffense..................13.26029% semistall.....................10.06139% sun........................... 5.36393% stall......................... 5.27334% rain.......................... 4.49973% voltturn...................... 3.53319% monotype...................... 3.42023% batonpass..................... 2.88550% sand.......................... 2.77773% dragmag....................... 1.60359% multiweather.................. 1.21249% hail.......................... 0.84828% monobug....................... 0.71722% monoghost..................... 0.70622% sunoffense.................... 0.65193% monodragon.................... 0.61631% monoflying.................... 0.58733% monopsychic................... 0.49085% mononormal.................... 0.48998% rainoffense................... 0.39379% monowater..................... 0.36876% sandstall..................... 0.35114% monorock...................... 0.21233% choice........................ 0.20251% sunstall...................... 0.18635% monofire...................... 0.15003% hailoffense................... 0.10444% monodark...................... 0.09904% monosteel..................... 0.09388% rainstall..................... 0.09267% trapper....................... 0.07240% sandoffense................... 0.07221% trickroom..................... 0.07173% monograss..................... 0.06070% monofighting.................. 0.05508% monoelectric.................. 0.05379% monoground.................... 0.04325% monofairy..................... 0.04130% fear.......................... 0.03707% monopoison.................... 0.03687% monoice....................... 0.02017% tailwind...................... 0.01839% hailstall..................... 0.01543% trickhail..................... 0.01272% tricksand..................... 0.00433% tricksun...................... 0.00405% swagplay...................... 0.00396% trickrain..................... 0.00339% allweather.................... 0.00211% Stalliness (mean: 0.017) -3.0| |# -2.0|## |######## -1.0|################## |############################ 0.0|############################## |######################### +1.0|############### |########## +2.0|### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.70%