weatherless...................95.73494% offense.......................49.85718% balance.......................31.46365% hyperoffense..................12.26173% voltturn...................... 5.53292% semistall..................... 4.37477% stall......................... 2.04267% sand.......................... 1.55184% sun........................... 1.35991% rain.......................... 1.31514% monotype...................... 0.70789% dragmag....................... 0.28314% choice........................ 0.26530% monobug....................... 0.23572% rainoffense................... 0.19223% tailwind...................... 0.14932% hail.......................... 0.14302% trickroom..................... 0.12633% multiweather.................. 0.10485% monodark...................... 0.07461% monofighting.................. 0.07169% monowater..................... 0.06051% monoghost..................... 0.05471% sunoffense.................... 0.05359% sandoffense................... 0.05181% monopoison.................... 0.05131% monoflying.................... 0.04746% monodragon.................... 0.04627% monograss..................... 0.04497% sandstall..................... 0.04487% monofire...................... 0.04238% monoice....................... 0.04212% monorock...................... 0.03299% monoelectric.................. 0.02744% monosteel..................... 0.02151% mononormal.................... 0.01964% monoground.................... 0.01673% monopsychic................... 0.01528% monofairy..................... 0.01516% hailstall..................... 0.01457% hailoffense................... 0.00625% Stalliness (mean: -0.154) -2.5| | -2.0| |# -1.5|##### |######### -1.0|################## |##################### -0.5|######################## |############################## 0.0|########################## |#################### +0.5|############# |############# +1.0|####### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.50%