weatherless...................96.86583% offense.......................47.89121% balance.......................31.53438% hyperoffense..................12.89235% voltturn...................... 8.92500% semistall..................... 4.85241% stall......................... 2.82965% sand.......................... 1.48342% rain.......................... 0.79544% sun........................... 0.78179% dragmag....................... 0.52811% tailwind...................... 0.22931% monotype...................... 0.15707% hail.......................... 0.12178% sandstall..................... 0.11336% monobug....................... 0.07351% choice........................ 0.06693% rainoffense................... 0.04860% multiweather.................. 0.04827% monopoison.................... 0.04396% trickroom..................... 0.04230% monoghost..................... 0.01838% hailstall..................... 0.01580% monoflying.................... 0.01194% monodragon.................... 0.01194% monofighting.................. 0.00897% monodark...................... 0.00532% sunoffense.................... 0.00401% monowater..................... 0.00366% monograss..................... 0.00054% monopsychic................... 0.00010% monorock...................... 0.00000% sandoffense................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.116) -2.5| | -2.0| | -1.5|####### |######## -1.0|##################### |############## -0.5|######################## |############################## 0.0|######################### |##################### +0.5|############# |############ +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%