sun...........................84.43409% offense.......................74.29815% rain..........................41.45001% multiweather..................33.36778% balance.......................17.61233% weatherless................... 7.37699% trickroom..................... 6.15114% tricksun...................... 5.57148% hyperoffense.................. 5.20223% tailwind...................... 4.53002% trickrain..................... 3.01984% semistall..................... 2.58201% sunoffense.................... 2.27009% gravity....................... 0.52410% stall......................... 0.30529% rainoffense................... 0.30297% monotype...................... 0.20638% monowater..................... 0.15696% hail.......................... 0.14911% sand.......................... 0.10392% choice........................ 0.03651% dragmag....................... 0.03093% monodragon.................... 0.01796% monoflying.................... 0.01762% sunstall...................... 0.01601% voltturn...................... 0.00852% sandoffense................... 0.00601% batonpass..................... 0.00502% monorock...................... 0.00370% monofire...................... 0.00366% monodark...................... 0.00305% monoice....................... 0.00107% monofairy..................... 0.00099% monofighting.................. 0.00065% trickhail..................... 0.00054% mononormal.................... 0.00030% monoghost..................... 0.00023% monoelectric.................. 0.00018% allweather.................... 0.00011% monopsychic................... 0.00001% monograss..................... 0.00000% monobug....................... 0.00000% hailoffense................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.264) | -1.5|# |### -1.0|## |################ -0.5|################### |############################## 0.0|################ |######## +0.5|#### |## +1.0|## |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.94%