weatherless...................80.42853% offense.......................44.25664% balance.......................42.46425% trickroom.....................10.15526% hail.......................... 8.27281% hyperoffense.................. 5.73522% semistall..................... 5.28150% sand.......................... 4.50292% monotype...................... 3.69424% rain.......................... 3.50562% sun........................... 3.32879% trickhail..................... 3.20722% stall......................... 2.26239% tailwind...................... 1.90813% voltturn...................... 1.57024% mononormal.................... 0.62998% tricksun...................... 0.48546% monoice....................... 0.46798% monopoison.................... 0.44124% monobug....................... 0.40566% monoflying.................... 0.40402% choice........................ 0.37132% monowater..................... 0.34413% swagplay...................... 0.30971% monoelectric.................. 0.30188% sunoffense.................... 0.25075% monopsychic................... 0.21814% hailstall..................... 0.18903% monofighting.................. 0.18464% trickrain..................... 0.16202% tricksand..................... 0.13179% rainoffense................... 0.11914% monoghost..................... 0.09944% sandstall..................... 0.09425% gravity....................... 0.09282% batonpass..................... 0.08517% monofire...................... 0.07652% rainstall..................... 0.05439% dragmag....................... 0.05298% monograss..................... 0.05169% monoground.................... 0.04129% multiweather.................. 0.03866% monosteel..................... 0.03841% monodark...................... 0.02737% monorock...................... 0.02579% trapper....................... 0.01874% Stalliness (mean: 0.030) -1.5|### |###### -1.0|####### |################## -0.5|######################### |############################## 0.0|########################## |########################### +0.5|###################### |################## +1.0|######### |#### +1.5|### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.49%