weatherless...................64.82733% balance.......................43.23073% offense.......................36.01101% sand..........................33.38964% semistall.....................10.32282% hyperoffense.................. 6.92568% batonpass..................... 4.46071% stall......................... 3.50976% sandoffense................... 2.65891% dragmag....................... 2.15841% sun........................... 1.26376% sandstall..................... 1.15741% rain.......................... 0.85085% monotype...................... 0.58183% choice........................ 0.33784% multiweather.................. 0.33158% trapper....................... 0.25025% monowater..................... 0.17518% monofighting.................. 0.16892% rainoffense................... 0.15015% mononormal.................... 0.07508% monograss..................... 0.03128% monopsychic................... 0.03128% monodragon.................... 0.02503% monobug....................... 0.02503% monodark...................... 0.02503% monoghost..................... 0.01877% monoflying.................... 0.01877% voltturn...................... 0.01251% monopoison.................... 0.01251% sunoffense.................... 0.01251% monosteel..................... 0.01251% monorock...................... 0.01251% monoice....................... 0.00626% monoelectric.................. 0.00626% monofire...................... 0.00626% Stalliness (mean: 0.145) |# -1.5|#### |###### -1.0|########### |############### -0.5|###################### |######################## 0.0|########################## |############################## +0.5|##################### |#################### +1.0|################ |########## +1.5|####### |## +2.0|## |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%