weatherless...................46.49217% offense.......................40.46769% balance.......................34.96889% sand..........................25.55476% rain..........................22.30494% hyperoffense..................13.71096% stall......................... 6.38061% semistall..................... 4.47185% hail.......................... 3.72195% rainstall..................... 3.66561% voltturn...................... 3.57778% choice........................ 3.54901% sun........................... 2.21718% dragmag....................... 1.65528% rainoffense................... 1.53120% sandstall..................... 1.38498% sandoffense................... 1.15392% monotype...................... 0.74181% trickroom..................... 0.57013% sunoffense.................... 0.33401% multiweather.................. 0.28376% tricksand..................... 0.28018% tailwind...................... 0.25171% monowater..................... 0.24637% trapper....................... 0.21119% monodragon.................... 0.08608% sunstall...................... 0.08589% swagplay...................... 0.08587% monofire...................... 0.06320% monoflying.................... 0.05474% hailstall..................... 0.05371% monopsychic................... 0.04655% monofighting.................. 0.04641% mononormal.................... 0.04574% monoelectric.................. 0.03741% monoground.................... 0.03075% monosteel..................... 0.02845% monorock...................... 0.02796% monograss..................... 0.01812% monofairy..................... 0.01812% monobug....................... 0.01446% tricksun...................... 0.01197% monoice....................... 0.01197% monodark...................... 0.00723% monopoison.................... 0.00207% Stalliness (mean: -0.034) |##### -1.5|########### |########## -1.0|############## |############################## -0.5|######################## |######################### 0.0|###################### |################## +0.5|#################### |###################### +1.0|########### |### +1.5|### |##### +2.0|### |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.43%