weatherless...................79.97479% offense.......................42.53919% balance.......................38.66672% hyperoffense..................12.94768% hail..........................10.36399% sand.......................... 9.11873% monotype...................... 5.21435% sun........................... 4.41129% semistall..................... 4.27040% multiweather.................. 4.19105% monograss..................... 1.93045% stall......................... 1.57601% dragmag....................... 1.53234% sandoffense................... 0.90399% voltturn...................... 0.83689% choice........................ 0.81299% hailoffense................... 0.70599% monoice....................... 0.56780% hailstall..................... 0.53887% rain.......................... 0.43577% sunoffense.................... 0.37328% monoflying.................... 0.31609% monodark...................... 0.31097% monowater..................... 0.27733% mononormal.................... 0.26137% monoghost..................... 0.24857% monopsychic................... 0.22988% monosteel..................... 0.18556% monofire...................... 0.18438% monobug....................... 0.17172% monofighting.................. 0.14900% monoground.................... 0.13853% sandstall..................... 0.10186% monorock...................... 0.09500% monodragon.................... 0.08420% monoelectric.................. 0.07032% monofairy..................... 0.06787% trickroom..................... 0.06646% monopoison.................... 0.06265% sunstall...................... 0.05837% allweather.................... 0.03784% rainoffense................... 0.03639% tailwind...................... 0.03505% Stalliness (mean: -0.100) -2.0|# |## -1.5|#### |############# -1.0|################ |################## -0.5|####################### |######################### 0.0|############################## |############################# +0.5|#################### |################### +1.0|###### |##### +1.5|### |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%