weatherless...................96.14958% balance.......................46.18120% semistall.....................20.79596% offense.......................19.95631% stall.........................11.71841% sun........................... 3.81343% hyperoffense.................. 1.34812% batonpass..................... 0.63862% dragmag....................... 0.21174% sunoffense.................... 0.15761% trickroom..................... 0.14874% tailwind...................... 0.05381% rain.......................... 0.03758% voltturn...................... 0.02171% sunstall...................... 0.01064% gravity....................... 0.01048% monotype...................... 0.00676% monopoison.................... 0.00277% multiweather.................. 0.00158% rainoffense................... 0.00138% monofire...................... 0.00130% monobug....................... 0.00126% monowater..................... 0.00107% sand.......................... 0.00099% mononormal.................... 0.00025% monoground.................... 0.00010% rainstall..................... 0.00004% monopsychic................... 0.00001% monoelectric.................. 0.00000% hail.......................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.591) |## -1.0|## |#### -0.5|######### |############## 0.0|################### |############################## +0.5|######################## |############## +1.0|######### |#################### +1.5|############# |############ +2.0|#### |## more negative = more offensive, more positive = more stall one # = 0.55%