weatherless...................88.04363% offense.......................45.22395% balance.......................33.24423% hyperoffense..................14.61857% hail.......................... 6.61487% voltturn...................... 5.80692% rain.......................... 4.04173% stall......................... 3.49744% semistall..................... 3.41582% rainoffense................... 1.80378% sun........................... 1.14351% sunoffense.................... 0.39770% hailoffense................... 0.21275% sand.......................... 0.17927% monotype...................... 0.11165% monowater..................... 0.05235% choice........................ 0.04212% trickroom..................... 0.02763% mononormal.................... 0.02628% multiweather.................. 0.02300% monopoison.................... 0.01228% monofire...................... 0.00868% trickhail..................... 0.00787% monoice....................... 0.00576% monograss..................... 0.00448% tailwind...................... 0.00190% monorock...................... 0.00081% tricksand..................... 0.00047% monobug....................... 0.00039% monoflying.................... 0.00027% sandstall..................... 0.00018% monoghost..................... 0.00018% monofighting.................. 0.00015% hailstall..................... 0.00015% gravity....................... 0.00007% monoelectric.................. 0.00004% tricksun...................... 0.00003% sandoffense................... 0.00002% monopsychic................... 0.00001% monosteel..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.188) -2.0|### |### -1.5|#### |############ -1.0|################## |######################## -0.5|######################### |######################### 0.0|####################### |############################## +0.5|################# |######### +1.0|### |##### +1.5|## |# +2.0|# |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.48%