weatherless...................78.68457% balance.......................39.08365% sand..........................19.89188% stall.........................17.06435% offense.......................15.98901% semistall.....................14.20275% hyperoffense..................13.66024% sandstall..................... 9.43823% voltturn...................... 3.50334% sun........................... 0.90831% rain.......................... 0.51523% monotype...................... 0.03987% monowater..................... 0.02333% monodark...................... 0.01635% sunoffense.................... 0.01453% choice........................ 0.00059% monofire...................... 0.00019% sandoffense................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.380) -2.0| |########### -1.0|################# |############ 0.0|############################## |########################## +1.0|############################# |############### +2.0|######### |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.65%