weatherless...................78.11880% offense.......................56.23414% balance.......................34.21852% rain.......................... 8.97835% sun........................... 8.38389% hyperoffense.................. 6.78967% sand.......................... 3.35789% hail.......................... 2.72117% voltturn...................... 2.54966% semistall..................... 2.49805% multiweather.................. 1.52788% batonpass..................... 1.11739% sunoffense.................... 0.47624% dragmag....................... 0.46579% rainoffense................... 0.38884% stall......................... 0.25963% sandoffense................... 0.07894% tailwind...................... 0.06894% hailoffense................... 0.06231% choice........................ 0.04466% sandstall..................... 0.01813% rainstall..................... 0.01656% sunstall...................... 0.00991% hailstall..................... 0.00621% trapper....................... 0.00324% trickroom..................... 0.00005% allweather.................... 0.00004% trickhail..................... 0.00000% Stalliness (mean: -0.170) -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%