weatherless...................78.13854% offense.......................56.45193% balance.......................34.08245% rain.......................... 8.87246% sun........................... 8.31381% hyperoffense.................. 6.83319% sand.......................... 3.44238% hail.......................... 2.74107% voltturn...................... 2.52763% semistall..................... 2.36770% multiweather.................. 1.47587% batonpass..................... 1.12667% dragmag....................... 0.53342% sunoffense.................... 0.45726% rainoffense................... 0.38544% stall......................... 0.26473% sandoffense................... 0.08019% tailwind...................... 0.06672% hailoffense................... 0.04363% choice........................ 0.03334% rainstall..................... 0.02232% sandstall..................... 0.01648% hailstall..................... 0.01189% sunstall...................... 0.00913% trapper....................... 0.00186% allweather.................... 0.00001% trickroom..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.173) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%