weatherless...................77.84202% offense.......................57.42077% balance.......................37.62390% sun........................... 9.75542% rain.......................... 8.39051% tailwind...................... 5.06712% hyperoffense.................. 3.93463% sand.......................... 3.16304% hail.......................... 2.45588% multiweather.................. 1.56681% semistall..................... 0.98991% voltturn...................... 0.94094% dragmag....................... 0.41040% trickroom..................... 0.31006% sunoffense.................... 0.27554% rainoffense................... 0.19800% batonpass..................... 0.06212% sandoffense................... 0.04275% hailoffense................... 0.03421% stall......................... 0.03079% tricksun...................... 0.02331% trickrain..................... 0.01904% tricksand..................... 0.00986% trickhail..................... 0.00703% trapper....................... 0.00358% rainstall..................... 0.00261% sandstall..................... 0.00254% sunstall...................... 0.00250% hailstall..................... 0.00089% allweather.................... 0.00023% Stalliness (mean: -0.142) -1.5|# |### -1.0|####### |############### -0.5|######################## |############################## 0.0|############################## |###################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%