weatherless...................80.18487% offense.......................39.32907% balance.......................38.07586% hail..........................18.60322% hyperoffense.................. 9.13529% semistall..................... 7.30407% stall......................... 6.15571% voltturn...................... 2.69625% trickroom..................... 1.02941% rain.......................... 0.73882% hailoffense................... 0.71516% rainoffense................... 0.69579% sun........................... 0.42883% trickhail..................... 0.34040% sunoffense.................... 0.30223% choice........................ 0.24166% hailstall..................... 0.12447% monotype...................... 0.09128% monobug....................... 0.06550% sand.......................... 0.04786% tailwind...................... 0.02417% dragmag....................... 0.02187% mononormal.................... 0.01202% monowater..................... 0.00400% multiweather.................. 0.00360% monorock...................... 0.00287% monoice....................... 0.00264% monoghost..................... 0.00174% rainstall..................... 0.00065% monoelectric.................. 0.00054% monofighting.................. 0.00050% monograss..................... 0.00046% monoground.................... 0.00045% monopsychic................... 0.00035% monopoison.................... 0.00018% monodark...................... 0.00009% monoflying.................... 0.00008% monofire...................... 0.00004% monodragon.................... 0.00003% monosteel..................... 0.00002% sandoffense................... 0.00002% gravity....................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.151) -2.0|# |## -1.5|### |####### -1.0|########## |########### -0.5|############### |############################## 0.0|###################### |################### +0.5|################ |################## +1.0|############ |##### +1.5|##### |# +2.0|### |###### +2.5|# more negative = more offensive, more positive = more stall one # = 0.54%