weatherless...................86.66146% offense.......................45.22972% balance.......................38.95893% choice........................21.45951% semistall..................... 6.67607% sand.......................... 6.48526% sun........................... 5.79227% hyperoffense.................. 5.62550% stall......................... 3.50977% rain.......................... 1.08510% voltturn...................... 0.63975% trickroom..................... 0.61148% monotype...................... 0.51484% sunoffense.................... 0.45161% multiweather.................. 0.29409% hail.......................... 0.28092% dragmag....................... 0.25115% sandoffense................... 0.14994% tailwind...................... 0.09818% mononormal.................... 0.09152% sandstall..................... 0.09056% monoelectric.................. 0.07909% tricksun...................... 0.07302% sunstall...................... 0.06927% monoflying.................... 0.04278% monofire...................... 0.03775% monodragon.................... 0.03564% monoice....................... 0.02937% monobug....................... 0.02924% monowater..................... 0.02775% monopsychic................... 0.02626% monosteel..................... 0.02585% monofighting.................. 0.02453% monodark...................... 0.02414% monorock...................... 0.01735% rainoffense................... 0.01672% monofairy..................... 0.01516% monoground.................... 0.01174% trickhail..................... 0.01104% monograss..................... 0.00874% monoghost..................... 0.00753% monopoison.................... 0.00545% gravity....................... 0.00293% rainstall..................... 0.00275% trapper....................... 0.00150% allweather.................... 0.00084% fear.......................... 0.00014% Stalliness (mean: 0.043) -1.5|## |##### -1.0|############ |################## -0.5|########################## |########################### 0.0|############################## |########################### +0.5|################### |############## +1.0|########## |####### +1.5|#### |#### +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%