weatherless...................67.45497% offense.......................42.74863% balance.......................32.41190% rain..........................17.65074% sun...........................17.03211% hyperoffense..................16.57009% monotype...................... 6.01410% multiweather.................. 6.01410% semistall..................... 5.19186% sand.......................... 3.57087% voltturn...................... 3.48473% stall......................... 3.07753% rainoffense................... 2.51370% sunoffense.................... 1.53485% monodark...................... 1.19812% monowater..................... 0.66562% monoflying.................... 0.55599% dragmag....................... 0.54033% mononormal.................... 0.50117% choice........................ 0.44636% monofire...................... 0.42287% monopsychic................... 0.40720% monosteel..................... 0.39937% hail.......................... 0.36805% monodragon.................... 0.31323% rainstall..................... 0.25059% monopoison.................... 0.25059% monoghost..................... 0.25059% monoground.................... 0.24276% sandoffense................... 0.23493% monograss..................... 0.23493% monobug....................... 0.19577% monofighting.................. 0.16445% monoice....................... 0.14879% monoelectric.................. 0.14879% monorock...................... 0.09397% sunstall...................... 0.05482% sandstall..................... 0.03915% trickroom..................... 0.03132% trickhail..................... 0.03132% monofairy..................... 0.03132% hailstall..................... 0.03132% tailwind...................... 0.01566% trapper....................... 0.00783% Stalliness (mean: -0.158) |# -2.0| |##### -1.5|####### |################ -1.0|################## |##################### -0.5|########################### |########################## 0.0|############################## |########################### +0.5|################# |########### +1.0|######## |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%