weatherless...................64.57379% offense.......................41.92781% balance.......................31.89345% rain..........................20.50157% sun...........................19.32460% hyperoffense..................17.53731% multiweather.................. 7.53186% monotype...................... 5.61330% semistall..................... 5.54499% voltturn...................... 4.48853% rainoffense................... 3.24615% stall......................... 3.09644% sand.......................... 2.90468% monodark...................... 1.44788% sunoffense.................... 1.30909% dragmag....................... 0.65029% monoflying.................... 0.61476% monowater..................... 0.59381% mononormal.................... 0.46496% monofire...................... 0.42970% choice........................ 0.38228% monodragon.................... 0.36292% rainstall..................... 0.33565% monosteel..................... 0.29525% monopsychic................... 0.28441% hail.......................... 0.24323% monopoison.................... 0.23724% monoground.................... 0.19058% sandoffense................... 0.18033% monoghost..................... 0.17553% monograss..................... 0.15989% monoice....................... 0.12395% monofighting.................. 0.11880% monoelectric.................. 0.10963% monobug....................... 0.06973% monorock...................... 0.03773% sunstall...................... 0.03753% sandstall..................... 0.02985% trickroom..................... 0.02958% trickhail..................... 0.02958% hailstall..................... 0.02822% monofairy..................... 0.01364% tailwind...................... 0.00738% trapper....................... 0.00034% Stalliness (mean: -0.160) | -2.0| |###### -1.5|###### |################## -1.0|################### |################### -0.5|############################# |######################## 0.0|############################## |############################# +0.5|############## |########## +1.0|######## |####### +1.5|#### |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%