weatherless...................59.46297% offense.......................42.71440% balance.......................29.26980% sun...........................24.57394% rain..........................22.48201% hyperoffense..................16.11608% multiweather.................. 8.91840% semistall..................... 7.60482% voltturn...................... 6.02925% rainoffense................... 5.35709% stall......................... 4.29490% monotype...................... 2.75263% sand.......................... 2.31837% dragmag....................... 1.28100% sunoffense.................... 1.11901% monoflying.................... 0.48816% monowater..................... 0.44329% rainstall..................... 0.41885% mononormal.................... 0.41050% monofire...................... 0.39273% monosteel..................... 0.18438% monodragon.................... 0.14076% monoground.................... 0.11178% monopsychic................... 0.11041% monodark...................... 0.10177% monoghost..................... 0.09546% hail.......................... 0.08166% monograss..................... 0.06857% choice........................ 0.06634% monoice....................... 0.05957% monoelectric.................. 0.05830% sandoffense................... 0.05585% monorock...................... 0.03586% monopoison.................... 0.03526% monofighting.................. 0.01947% hailstall..................... 0.01515% sandstall..................... 0.00695% monobug....................... 0.00049% tailwind...................... 0.00006% monofairy..................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% trickroom..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.090) | -2.0| |### -1.5|#### |################# -1.0|##################### |################# -0.5|############################ |################### 0.0|############################## |############################# +0.5|########## |######## +1.0|####### |############ +1.5|###### |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%